Item Use Script
|
1 .@r
2 =
3 getrefine();
4 bonus
5 bUnbreakableWeapon;
6 bonus2
7 bMagicAtkEle,Ele_Neutral,15;
8 bonus2
9 bMagicAtkEle,Ele_Water,15;
10 bonus
11 bVariableCastrate,-3*(.@r/3);
12 bonus
13 bMatk,6*(.@r/3);
14 if
15 (.@r
16 =7)
17 {
18 bonus2
19 bSkillAtk,"WL_JACKFROST",10;
20 bonus2
21 bSkillAtk,"WL_COMET",10;
22 }
23 if
24 (.@r
25 =9)
26 {
27 bonus2
28 bSkillCooldown,"WL_JACKFROST",-1500;
29 bonus2
30 bSkillCooldown,"WL_COMET",-10000;
31 }
32 if
33 (.@r
34 =11)
35 {
36 bonus2
37 bSkillAtk,"WL_JACKFROST",20;
38 bonus2
39 bSkillAtk,"WL_COMET",20;
40 }
|