Item Use Script
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1 bonus2
2 bAddRace,RC_DemiHuman,80;
3 bonus2
4 bAddRace,RC_Player_Human,80;
5 bonus2
6 bIgnoreDefRaceRate,RC_DemiHuman,25;
7 bonus2
8 bIgnoreDefRaceRate,RC_Player_Human,25;
9 bonus
10 bUnbreakableWeapon;
11 .@r
12 =
13 getrefine();
14 if
15 (.@r
16 5)
17 {
18 bonus2
19 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);
20 bonus2
21 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);
22 bonus2
23 bIgnoreDefRaceRate,RC_DemiHuman,5;
24 bonus2
25 bIgnoreDefRaceRate,RC_Player_Human,5;
26 }
27 if
28 (.@r
29 8)
30 autobonus
31 "{
32 bonus
33 bBaseAtk,200;
34 }",30,3000,BF_WEAPON,"{
35 specialeffect2
36 EF_BASH3D;
37 }";
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